After
2 years of anticipation following the release of the first hit game in the Smash
Bros. series, Super Smash Bros. Melee was released by Nintendo in North
America on December 2nd,
2001. Intended to be a party-friendly, free-for all fighting game featuring all
of Nintendo's beloved trademark characters including Mario, Luigi, Donkey Kong,
etc.; Melee had broken multiple video game selling records, for Nintendo
and the GameCube (the game system that Melee featured in). Not long
after its release, a new side to the game began to reveal as players found Melee
more as a competitive outlet rather than a laid-back party experience. These
players started finding intricacies and pitfalls in development that the actual
programmers of the game failed to detect. Over 15 years of play by hundreds of
thousands of competitive players a multitude of new discoveries in the game are
still made and new ways to play are implemented. Nintendo's Super Smash
Bros. Melee consists of user-friendly controls, an in-depth metagame and
physics, and contains both beautiful visuals and soundtrack, which has stood
the test of time for 15 years of competitive play and only has more to come.
When
attempting to judge the lifespan of competitive games with how long they will
continue to be broadcasted and hold a profitable amount of views in the eSports
(electronic sports) community, change has proven to be a pivotal factor. The
sad reality of why this is true is because people simply become uninterested
when there’s a lack of new content. This means that games such as League of
Legends or Counter Strike: Global Offensive are given an edge over
games that are a one time release, because these two games, much like other
online games, receive updates and new patches - such as new maps or stages and
characters to entertain the consumer. Super Smash Bros. Melee, like its
predecessor were games that were developed and only modified before release;
receiving no changes afterwards. Looking at this factor alone when assessing
the survivability of its popularity one may think that the game would be like
many trends and blow up for a small period of time and then slowly lose its
adoration. Melee came back and served as something that no video game
has before; it became an omission to the modern ideology of what the typical
fighting-game happens to be. This was done by having the consumers dictate the
direction of gameplay, involving the constantly evolving use of new techniques
discovered through exploits in the coding of the mechanics.
Shown below, a video detailing the amount of inputs a traditional game has.
Shown below, a video detailing the amount of inputs a traditional game has.
A great advantage that Melee has in the eSports scene, is that almost anyone, players or people who are just learning and seeing the game played for the first time can tell what’s going on. Not only is this because the game itself is very easy to understand, but as millennials, it’s a game that we grew up with. It’s that game that the average teenager, or young adult can look at and go, “Oh, that’s Melee!” because of how popular it already was in casual gameplay before it was popular in competitive play. This look that the game has makes it much less intimidating to play and is a prime reason Melee serves as a gateway into the scene of eSports for many. The familiar faces of popular Nintendo characters previously mentioned with the ego kids developed for themselves beating their little brothers and sisters at the game in the early 2000’s gives many that final push to get out there and try it out.
All
in all, the fact that this wondrous game has been able to solidify its spot in
the eSports community against all odds is truly a remarkable accomplishment. Melee,
the game that was originally created the be the family-friendly, party game -
was never intended to be taken as seriously as it has been in the last decade
and a half. The quality of the game is spoken through the expansion of its
presence in the eSports scene with its largest tournaments being hosted in
luxurious five-star hotels (Such as the renowned Mandalay Bay Hotel and Resort)
with hundreds of thousands of live viewers watching their favorite competitors
play and receive six-figure salaries for it. Players within the top ten
rankings of the game overall, make more than $10,000 in many tournaments
winnings multiple times, not including payouts from sponsorships for brands
such as Intel, Redbull, and HTC, as well as several
others. In itself, it is a new breed of fighting game, and is only growing more
popular by the year, being the only video game to have a strong presence in
eSports for as long as it has with no updates or patches with a net increase in
viewership since release. The game’s flexible playstyle in synthesis with it’s
basic framework separates it from every other competitive game allowing the
player to push the limits of the game far more than its creators ever intended
for, making it the perfect accident. An accident that is, with a positive
influence on the gaming community. It transformed from a game with little to no
competition, to a game that ended up being on the largest monitor and area of
Evolution 2016, just this past July. Never before has a game from the 90’s been
as relevant as Melee has today.
In
the past two months alone, over $23,720 have been awarded to the winners of the
Evolution tournament just previously discussed. In the entire lifetime of the
series, $969,044.00 has been awarded to players (this being across all of the
boards though, including other fighting games). This is a tremendous amount of
money to be awarded to people who commit hours and hours to better themselves
as players, in order to get a shot at potentially breaking out of their
assigned brackets, and winning a portion of that prize money. The game Street Fighter alone, awarded more than
$100,000 this year at the tournament. When money is added into the equation, an
entirely new mood and view of the game and gaming community arises from
nowhere, and people start to realize the reality of situation.
In
conclusion, Melee being a game that
has completely obliterated the ideology that as games get older, they lose
relevancy, has stood the test of time. With it still being one of the most
popular fighting games of the decade, the evolution of the game almost
unavoidably made it as big as it is today. This proves that the community,
compiled of competitive players, newbies, and familiars has revolutionized the
game to fit the current age of fighting game content.
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